The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.91
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
79.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
12.1
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
8.98
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
75.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
The maximum speed, in the direction of home plate, that the wrist is traveling. Measured in meters per second (m/s)
Knee Extension Velo
The angular velocity of the front knee straightening after foot plant, which provides indicators of velocity potential. Measured in degrees per second.
Deception
The amount of time that the ball is visible to the hitter, after the instant of front foot strike. Measures in milliseconds.
Hip-Shoulder Separation
The difference in angle of between the hips and shoulders, occurring close to the foot plant. Measured in degrees.
6-foot-3, 210-pound right-hander; tall frame with thick/strong lower half. Marks put together a six-inning, 14-strikeout complete game on Friday – and he did not walk a batter. Marks was utilizing the slider first, a really sharp 72-75 mph offering with late bite, and he landed it for strikes when he wanted and tucked it low and away to righties for chases. The slider was spinning at an average of 2,300 RPM, too. The fastball was live through the zone, with arm-side action, mostly sitting in the 80-82 mph range, with the occasional tick below or above. Marks’ loose, quick arm speed and size have him as one of the breakout performers of the weekend.
6/19/19
Positional Profile: 3B/RHP Body: 6-foot-3, 210-pounds. Hit: RHH. Balanced setup, toe tap trigger, long stride. Quick hands, long, uphill bat path, line drive type. Power: 85 mph exit velocity from the tee. Demonstrated bat strength with some effort; gap-to-gap approach. Arm: RH. INF - 74 mph. Loose arm action, arm slot varies between over the top and high 3/4, arm strength plays. Defense: Fields out in front in middle of body, moves towards target. Run: 8.98 runner in the 60.
6/19/19
Positional Profile: 3B/RHP Body: 6-foot-3, 210-pounds. Tall, thick lower half; some projection. Delivery: Slow, methodical rhythm. Tall/fall type, works on line, lands square with front foot open. Arm Action: RH. Long arm circle, action with high ¾ release, quick and loose out front. FB: T76, 75-76 mph. Straight four-seam type. CB: 63-66 mph. Some sharp, late bite on 11/5 plane; thrown at arm speed. CH: 69-72 mph. Slightly slows arm speed; straight change.
3/10/19
Body: 6-foot-3, 210-pounds. Large frame and build. Positional Profile: 3B/1B Run: 8.99 runner in the 60. Hit: RHH. Open stance, short heel lift stride, hits off back side, slight collapse. Rotational through the contact, showed bat strength, gap to gap approach with slight effort. Power: 85 mph exit velocity from the tee. Defense: Average hands, deliberate footwork, corner infield profile, sits and fields middle of frame, long exchange. Arm: RH. INF - 75 mph. Over the top slot, long draw and action.
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6-foot-3, 210-pound right-hander; tall frame with thick/strong lower half. Marks put together a six-inning, 14-strikeout complete game on Friday – and he did not walk a batter. Marks was utilizing the slider first, a really sharp 72-75 mph offering with late bite, and he landed it for strikes when he wanted and tucked it low and away to righties for chases. The slider was spinning at an average of 2,300 RPM, too. The fastball was live through the zone, with arm-side action, mostly sitting in the 80-82 mph range, with the occasional tick below or above. Marks’ loose, quick arm speed and size have him as one of the breakout performers of the weekend.
Positional Profile: 3B/RHP
Body: 6-foot-3, 210-pounds.
Hit: RHH. Balanced setup, toe tap trigger, long stride. Quick hands, long, uphill bat path, line drive type.
Power: 85 mph exit velocity from the tee. Demonstrated bat strength with some effort; gap-to-gap approach.
Arm: RH. INF - 74 mph. Loose arm action, arm slot varies between over the top and high 3/4, arm strength plays.
Defense: Fields out in front in middle of body, moves towards target.
Run: 8.98 runner in the 60.
Positional Profile: 3B/RHP
Body: 6-foot-3, 210-pounds. Tall, thick lower half; some projection.
Delivery: Slow, methodical rhythm. Tall/fall type, works on line, lands square with front foot open.
Arm Action: RH. Long arm circle, action with high ¾ release, quick and loose out front.
FB: T76, 75-76 mph. Straight four-seam type.
CB: 63-66 mph. Some sharp, late bite on 11/5 plane; thrown at arm speed.
CH: 69-72 mph. Slightly slows arm speed; straight change.
Body: 6-foot-3, 210-pounds. Large frame and build.
Positional Profile: 3B/1B
Run: 8.99 runner in the 60.
Hit: RHH. Open stance, short heel lift stride, hits off back side, slight collapse. Rotational through the contact, showed bat strength, gap to gap approach with slight effort.
Power: 85 mph exit velocity from the tee.
Defense: Average hands, deliberate footwork, corner infield profile, sits and fields middle of frame, long exchange.
Arm: RH. INF - 75 mph. Over the top slot, long draw and action.