The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.05
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
97.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
14.2
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.22
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
88.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
12.5
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.70
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
78.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
10.3
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
8.28
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
78.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Positional Profile: OF Follow in the 2022 class. Body: 6-3, 200-pounds. Athletic, projectable frame. Hit: RHH. Balanced, athletic stance. Rhythmic load w/ small knee to knee load. Explosive, aggressive swing. Generates solid power using strong lower half. Gap to gap approach. Hard line-drive contact during BP. Power: 90 mph exit velocity from the tee. Strength in barrel. Arm: RH. OF - 88 mph. Long arm action w/ solid carry and accuracy behind throws. Defense: Refined movements w/ sure hands in OF. Solid footwork and glove when fielding. Run: 7.24 runner in the 60.
6/13/18
6/13/18- 6-foot-1, 180-pound right-handed hitter. 8.28 runner. Athletic frame that starts upright with rhythm to load. Pull swing that shows line drive contact. Comes around ball occasionally. 80 mph exit velocity. IF- Long arm action that carries well and accuracy to bag. 78 mph arm strength. Good actions, stays below ball with above average feet and hands. On mound- Long easy arm action with good extension to finish. Heavy cut action on 78-80 mph Fastball. Curveball has tighter spin with a sweeping 11/5 break. Good feel for change-up that is thrown for strikes with average fade action. Strong follow in 2022 class.
Draft Reports
Contact
Premium Content Area
To unlock contact information, you need to purchase a ScoutPLUS subscription.
Positional Profile: OF Follow in the 2022 class.
Body: 6-3, 200-pounds. Athletic, projectable frame.
Hit: RHH. Balanced, athletic stance. Rhythmic load w/ small knee to knee load. Explosive, aggressive swing. Generates solid power using strong lower half. Gap to gap approach. Hard line-drive contact during BP.
Power: 90 mph exit velocity from the tee. Strength in barrel.
Arm: RH. OF - 88 mph. Long arm action w/ solid carry and accuracy behind throws.
Defense: Refined movements w/ sure hands in OF. Solid footwork and glove when fielding.
Run: 7.24 runner in the 60.
6/13/18- 6-foot-1, 180-pound right-handed hitter. 8.28 runner. Athletic frame that starts upright with rhythm to load. Pull swing that shows line drive contact. Comes around ball occasionally. 80 mph exit velocity. IF- Long arm action that carries well and accuracy to bag. 78 mph arm strength. Good actions, stays below ball with above average feet and hands. On mound- Long easy arm action with good extension to finish. Heavy cut action on 78-80 mph Fastball. Curveball has tighter spin with a sweeping 11/5 break. Good feel for change-up that is thrown for strikes with average fade action. Strong follow in 2022 class.