The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.03
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
83.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Positional Profile: OF/RHP - Uncommitted, Athletic with a quick arm and a lot of upside with feel to pitch, projectable frame and present stuff. Body: 6-foot, 140-pounds. Lean, athletic, upside in the frame as he matures. Defense: Solid outfield actions. Arm: RH. OF - 83 mph. Above average, quick arm. Hit: RHH. Simple, short stride and load, hands preset below shoulders, does clear the back side. Level, but somewhat rotational though the zone. Power: 86 mph exit velocity. Run: 7.03 runner in the 60.
Delivery: Tall, simple, slightly closed, a little rotational and falls off to first base side but repeats well and a lot of upside. Arm Action: RH. Some length straight down behind him, but showed a quick arm from a 3/4 slot. FB: T83, 78-82 mph. Gets to extension well with his fingers on top of the ball and worked downhill. Showed life with numerous swing and misses. CB: 71-73 mph. SL: mph. Tight with some late action. CH: 72-76 mph.
Draft Reports
Contact
Premium Content Area
To unlock contact information, you need to purchase a ScoutPLUS subscription.
Positional Profile: OF/RHP - Uncommitted, Athletic with a quick arm and a lot of upside with feel to pitch, projectable frame and present stuff.
Body: 6-foot, 140-pounds. Lean, athletic, upside in the frame as he matures.
Defense: Solid outfield actions.
Arm: RH. OF - 83 mph. Above average, quick arm.
Hit: RHH. Simple, short stride and load, hands preset below shoulders, does clear the back side. Level, but somewhat rotational though the zone.
Power: 86 mph exit velocity.
Run: 7.03 runner in the 60.
Delivery: Tall, simple, slightly closed, a little rotational and falls off to first base side but repeats well and a lot of upside.
Arm Action: RH. Some length straight down behind him, but showed a quick arm from a 3/4 slot.
FB: T83, 78-82 mph. Gets to extension well with his fingers on top of the ball and worked downhill. Showed life with numerous swing and misses.
CB: 71-73 mph.
SL: mph. Tight with some late action.
CH: 72-76 mph.